Crosshatch is the idea of creating shading using lines that are parallel to each other. By moving the angle of the lines, you start overlapping lines to create value. These lines are not dark and you do not push the lines harshly into your paper. Instead, lightly build up your lines and your values. Artists start light and slowly add their shadows when they shade, so we will practice this concept again in this assignment. We are going to crosshatch a cone.Remember, never create a flat bottom, it has to be curved and the two lines should be parallel to each other. Get a ruler to make a perfect cone. Then, figure out is what direction the light source is coming from. (left or right). Once you know that, slowly start cross hatching the shadows. Make sure that the lines are close to each other and not far apart. If they are far apart, the crosshatch will not give the shading effect you want. Make sure your lines are light and once you have your light shading down, slowly add layers of lines to gradient it from light grey to dark grey the father away you get from the light source. Add a drop shadow as well using crosshatch . DO NOT: Do not draw dark and there should be no obvious stripes of shading, The values must gradient from light to dark very smoothly. If I see overlap or stripes, you will have to re do the assignment. Points:10 | Scribble is shading that uses randomish curved lines to add values. It is a very fast shading technique and like the cross hatch, you will start very light with your marks and get darker after you get the light shading down. You will add layers of circle like marks and there should be an even transition from light to dark. We will crosshatch a cylinder. Make sure the cylinder has a curved bottom and the two lines are parallel to one another. You will use a ruler to create your cylinder. You will need to figure out the direction of your light source so you can know what direction to shade. You will be adding a drop shadow as well. With your shadow, it should be drawn with scribble technique as well. DO NOT: There should be no stripes in your values, so it should all smoothly transition in shading. Do not make really dark marks, start light. Points: 10 |